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Thread Statistics | Show CCP posts - 5 post(s) |

Magnum III
Journey On Squad
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Posted - 2006.08.21 21:04:00 -
[1]
Originally by: Diss Ore When one says that almost all courier missions are gone, which of the following does this mean: A) The agents that gave mostly courier will give the few that are left over and over B) The agents that gave mostly courier will now give almost all combat C) The agents that gave mostly courier have gone on vacation
They are all bad, but B and C are particularly bad, as they are basically telling a group of players to stop playing until Kali comes out, or they can reskill to the point they can solo level 4 combat missions. Why not leave courier stuff around until you've got something to replace it with? This is on par with removing Warp Scramblers from the game while you rebalance some ship design.
How about the agents that gave courior are now giving better more interesting missions I would hope all together?
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Magnum III
Journey On Squad
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Posted - 2006.08.22 08:11:00 -
[2]
This NEW missions stuff is great news IMO, thank you so much for the fun and more interesting missions in the future. :)
It might even be more fun to do missions in groups just for the fun of it, I know more interesting would be good for groups.
I wonder if we can get some missions that reward an entire "gang" when completed?
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Magnum III
Journey On Squad
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Posted - 2006.08.22 08:30:00 -
[3]
Edited by: Magnum III on 22/08/2006 08:33:39
Originally by: Rumbaar Well I know that when I first started EVE courier missions were my only source of income. I couldn't do Level 2 Agent mission without losing 2-3 ships and World Collide as a new player is fairly hard to say the least.
You take out this until when, will hurt a lot of new to newer/old players. I'm sure getting them blown up at every second mission will encourage them to continue on past their 14 day trial .... best of luck with that.
Only deadspace mission, does that mean all non deadspace missions will go? What constitutes a deadspace mission, any mission with a jump gate? Can I assume that any missions like Rogue Slavers will go?
I hope not just throwing more NPC enemies (DPS increase) into a mission is your idea of increased mission variety and 'fun'.
Though I hope Dragon will improve server uptime and reliability. Time to get those 3D= skills ready for extended downtimes 
I play n00b PC's and these FED EX missions suck and they always sucked and made me wonder how good the story behind them had to be for me to put up with them.
I am so glad these missions will be made to be more interest thank goodness.
I was wonder when CCP would realise this and I guess they did.
There is STILL soooooo much to do in EVE as a n00b, but fed ex missions stunk and kills were more interesting but but why should they be the only thing half way interesting, we humans have better imagination then fed ex missions don't we?
Even the kill missions should be getting better now and I hope to see many other types too that have to actualy do with the departments they come from.
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